Pak Ling Tong, James
Skills
Game Engine
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Unity
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Construct
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Unreal
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VR (Unity)
Scripting
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C++
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Blueprint
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Python
Languages
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Cantonese
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Mandarin Chinese
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English
Design
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Level Design
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Combat
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VFX
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Rigging and Animation (Maya)
Software Skills
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Maya
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Photoshop
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Illustrator
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Toon Boom Harmony
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After Effect
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Office
Education
University Canada West,
Vancouver, Canada
Master of Business Administrator, Business Analysis pathway.
Jan 2021 - March 2022
Academy of Art University, San Francisco
Bachelor of Fine art, Game design, Interest in Level design
2014 - 2019
Games Title
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Asteroid Defender - VR , first person shooting mini game
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Showcased in
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Game Developers Conference 2018
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Academy of Art University Spring Show 2018
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https://jamestgamedesign.itch.io
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Title: HouseBreaker
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Role: Team Lead, Level Design, Animation, VFX
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Published on itch.io
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Title: Glows
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Role: VFX and Animation
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Published on itch.io
Project's Role
Title: Glows
Genre: 2D side Scroller Puzzle
Role: Level Design, Character Animation, VFX
Title: HouseBreaker
Genre: 2D RPG
Role: Team Lead, Level Design, Animation, VFX
Title: Asteroid Shooter VR
Genre: VR Shooter
Role: Scripting, VFX, Level Design.
Activities and Interset
Games, board games, game analyze (level, system, and combat are my favorites), aviation, movies, and food.
Achievement
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Asteroid Defender - VR , first person shooting mini game
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Showcased in
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Game Developers Conference 2018
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Academy of Art University Spring Show 2018
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